FAQ

General

What games are available?

You can see links to our current ongoing games on our front page, as well as an overview of what’s running and when on the Game Calendar.

New players are welcome to join – although some games may have a limit to the total number of players. Reach out to the GM of the game to find out more. We also run one off events, such as one shot games, board game days, and table top days.

Iโ€™m under 18. Can I play?

Unfortunately, Caligo Mundi is an organisation that has frequently operated on licensed premises and deals with adult themes. For these reasons, you must be over 18 years of age to participate in Caligo Mundi events.

As a parent or guardian, can I supervise to allow an under-18-year-old to play?

At this time, the short answer is no.
We do not anticipate this answer changing in the near future.

The longer answer is that roleplaying is typically a dynamic, immersive event whose story and themes are contributed to by all participants; making it difficult to control all elements in advance, or predict the power dynamics which may arise. Every game is different and introduces new variables; but in general, the history of our club and game portfolio has fostered both an audience and volunteers with interests in mature themes. Thus, even in a game with milder themes, we cannot flag all challenging content in advance for a child and their guardian to prepare for, nor can we guarantee a child-inclusive atmosphere. If you have any further questions on this topic please refer to our contact form.

I’m over 18. How do I get involved?

In order to play you must be a member. Membership is free and you can sign up through our online Membership Form.

If you have questions about the event, you can contact us via email or our Facebook page: we recommend first reaching out to the GM of the game before turning up to session so they can help you create a character.

We charge $10 per session to cover the cost of renting the venues and hosting special events.

Can I play anything I like?

The GM team for each game determines what will and will not be allowed, contact them directly to discuss your idea.

Can I bring a new player along?

We are always open to new players. The Membership Director is the principle contact for these sort of questions and they’ll help the new player settle in and once they’re established, deal with membership issues.

If a new person wants to make a character, the rules for doing so are on this wiki under the game’s page and you can also contact the game’s GM team to find out more. If they don’t want to play in a regular manner or are just visiting, it is likely that there will be NPCs that can be portrayed. NPC are usually short term characters created by the GMs which can make them easier for new players.

Can I just watch a game without playing?

Though some GMs may allow it, our club culture often errs towards discouraging passive observation and encouraging active involvement. You can speak to GMs for specific games about their stance on this or for ways of getting involved that are more guided or relaxed to learn the ropes.

The reason for that is that this is a play space where many members wish to be able to relax. The ‘performance’ of roleplaying, as an improvised and subjectively experienced activity, can create a sense of vulnerability. Sometimes, potential new players ask to observe because they are not yet ready to get vulnerable. Many of us understand what that feels like as we all started somewhere. But just as you likely would not wish to be scrutinised when trying something new or brave, the same goes for the other players. Most members are not actors, and even those who have experience with acting are still here to play with others as equals. Mutual participation helps put us all on that equal playing field (pun intended) which allows us to relax where we are all free to be a little goofy, a little unpolished, and just do what we love without fear of judgement.

So how can I help at sessions?

At every session, there is a lot to do and if you are new to the hobby, it can be a bit daunting and difficult to work out what you can do to help, or indeed, whether you should help at all.

Jobs that will need doing at every session are:

  • Set / Room re-ordering and decorating
  • Coordination of the Out of Character (OOC) area
  • Setting up of an area for the sign in sheets and other administrative forms
  • Set / Room re-ordering and deconstruction (at the end of the session)
  • General clean up, including clearing of plates and glasses

These jobs may be more, or less, labour intensive depending upon the genre and particular session, but will always need to be done. Firstly, helping out is a great way to get to know other people, so dive in. There is rarely a right or wrong way to do anything as long as you stick to the general objectives of the coordinators and storytelling teams.

Secondly, helping to set up gets things started faster, and that means more game time – that’s why you came, right?

Lastly, helping to pack up allows the coordinators and storytellers to be able to relax sooner after the hard work of running the session, and feel supported by the club as a volunteer. This can help them run better games with more confidence, and encourage them to run games again in the future.


Glossary

A short reference guide for a number of terms and abbreviations that are commonly used on this site and by the club:

OOC
Out of character
As in, the player or the real world outside of a game.
eg: I need to leave OOC and get food, I am very hungry

IC
In Character
Actions or opinions that may not reflect that of the player, but that of the character in the game.
eg. I think that cheese is tasty, however, it makes more sense for me IC to hate cheese as my character is a Vegan in this world.

PC
Player Character
The persona adopted by a participant in a roleplaying game in order to interact with the world and create a story.

Downtime
A term used primarily in campaign games. This is not too different from the normal meaning of the word but has the added meaning here of describing systems of check-ins that players and storytellers might use to explain what’s happening in the time gap between games. This can be a helpful tool either for story continuity or for keeping a game fresh in people’s minds despite the long time between sessions. Sometimes this takes place via an email to the STs, telling them what your character is doing whilst the game is inactive (but it is completely up to storytellers whether they have such a system, or if they do, what kind of system it is. Because of this, the system will vary between games).
eg. The STs have asked for our downtimes by the end of next week, so I sent my email in last night. What did you character do in your downtime?

NPC
Non-Player Character
Characters who are played by GMs/storytellers or other assistants, to enrich the game and player experience with a sense of greater depth and interaction.

RPG

Role Playing Game
LARP falls under this banner, but RPG can also refer to video games, board games, and other tabletop games like Dungeons and Dragons

LARP
Live Action Roleplaying Game

TTRPG
Tabletop Roleplaying game
Games designed to run around a table, often involving Dice, Cards and character sheets.

GM
Game Master
Someone who coordinates and runs a game.

ST
Storyteller
Someone who coordinates and runs a game.

DnD or D&D
Dungeons and Dragons
A brand name for a specific tabletop roleplaying game. It’s occasionally used as a shorthand for fantasy tabletop roleplay in general.
Most people will specify if they’re playing a particular tabletop game.

VtM
Vampire the Masquerade
A common tabletop game that has been modified into a LARP

WoD
World of Darkness
The world that Vampire the Masquerade and its associated games take place in.

L5R
Legends of the Five Rings
Another Tabletop turned LARP

2nd Ed, 4th Ed, 5th ed. etc.
Edition.
This is usually the version of the rules a publisher has put out. Most TTRPGs have had many editions over the years.
eg. We are using 5th ed Dungeons and Dragons rules for this game.