Laundry Files: Archetypes
Each character begins play with one Archetype that determines their starting skills.
Bruiser
You believe that physical force is the best way to solve problems.
- Brawl
- Command
- Dodge or Athletics
- Drive
- Melee or Missile Weapons
- Mechanics or Firearms
Expert
You believe that technique and skill are the keys to success.
- Appraise
- Athletics or Brawl
- Disguise or Persuade
- Dodge
- Larceny
- Stealth or Fast Talk
Thinker
You prefer to consider all options careful and take well thought out actions to outsmart your adversaries.
- Appraise
- Computer Use or Electronics
- Knowledge (choose one)
- Science (choose one)
- Medicine or Craft (choose one)
- Perception
Leader
Your character prefers to persuade others to do the work and call the shots on high.
- Bureaucracy
- Command
- Empathy or Perception
- Etiquette or Fast Talk
- Persuade or Brawl
- Knowledge (choose one)
Slacker
You have spent your lifetime dodging responsibility and try to avoid problems completely.
- Bureaucracy
- Computer Use or Electronics or Craft (choose one)
- Fast Talk
- Knowledge (choose one)
- Perception or Dodge
- Persuade
Outsider
You are used to operating outside mainstream society, with only your wits to help you survive.
- Athletics
- Dodge or Brawl
- Perception
- Stealth or Drive
- Survival
- Mechanics or Craft (Choose one)